Academics

Live and Immersive Arts inspires students to not only think about the relationship between medium, form, and narrative content, but to consider the various technologies available to bring a story to life. The project-based course work provides students with a knowledge of industry and technology standards together with hands-on experience that prepares them for the future workplace.

Image: Animation still by Dorsey Kaufmann

Students study the use of industry-standard and emerging software and extended reality tools and their application in the fields of animation, visual effects, motion capture, experimental film practices, immersive art, and digital storytelling.

Image: Experiential Installation Rendering by Kensey Coleman

These skills are applied in the processes associated with the creation of space and exhibit designs, cultural and entertainment destinations, music and multimedia festivals, amusement and theme parks, trade show displays, alternative theatre, and many other diverse fields within the entertainment industry.

Image: Behind the scenes filming a senior thesis short film

Live & Immersive Arts aim to attract students who:

agsdix-sao-motherboard

Seek an interdisciplinary experience

agsdix-fas fa-industry

Look to pursue careers in emerging industries

agsdix-smt2-live-tv

Want to explore live performance, film, technology, art, or a combination thereof

agsdix-fas fa-graduation-cap

Seek a degree track that encourages the exploration of multiple areas of study, and offers a combination of concepts

Potential Areas of Study

Virtual
Reality

LED Video
Content Design

Motion
Capture

Interactive
Exhibits

Digital
Animation

Experiential
Design

Music/
Multimedia
Festivals

Augmented
Reality

Art
Installations

Mixed
Reality

Spatial
Activations

Projection
Installations

3D
Animation

Virtual
Reality

LED Video
Content Design

Music/
Multimedia
Festivals

Projection
Installations

Motion
Capture

Augmented
Reality

Art
Installations

Spatial
Activations

Experiential
Design

Mixed
Reality

Interactive
Exhibits

Digital
Animation

3D
Animation

Major Requirements

BA Live & Immersive Arts, 2021-2022

Course availability is subject to change. Consult with your major advisor to determine your degree plan

LIA Foundations Courses

All LIA students must complete the following 5 courses:

  • TAR 145: Principles of Dramatic Structure
  • ISTA 130: Computational Thinking and Doing
  • TAR 224: Technical Theatre Graphics
  • ART 3XX: Coding for Interactive Art and Design
  • TFTV 348: Survey of Live Event Technology

Art Foundations Courses

All LIA students must complete 2 courses from the following list:

  • ART 100A: Mapping
  • ART 100D: Experience
  • ART 100B: Space
  • ART 100F: Amalgam

Intro to Design or Film/Video Production

All LIA students must complete 1 course from the following list:

  • TAR 121: Introduction to Arts and Entertainment Design
  • FTV 210: Introduction to Production Practices

LIA Career Transition Course

All LIA students must complete the following course:

  • ART/TAR XXX: (Career Transition course)

LIA Senior Capstone

All LIA students must complete 1 course (3 units) from the following list:

  • ART 498: Senior Capstone
  • TAR 498: Senior Capstone

LIA Elective Courses

All LIA students must complete 7 courses total, as follows:

  • History course (1 course, 3 units) from:
    • ARH 370: Introduction to Modern Design History
    • FTV 422: Visual Effects History From Méliès to Avatar
    • ISTA 301: Computing and the Arts
  • Live Experience Design courses (2 courses, 6 units) from:
    • TAR 225: Scene Design I
    • TAR 319: Introduction to Sound for the Experiential Arts
    • TAR 425: Costume and Scenic Design II
    • TAR 419: Advanced Sound for the Experiential Arts
    • TAR 220: Stage Lighting
    • TAR 361: Theatrical Devising
    • TAR 420: Advanced Lighting Design I
    • TAR 462: Collaborative Play Development
  • Immersive Technology courses (3 courses, min 9 units) from:
    • ART 286: Extended Media: Experimental and Combining Media
    • ART 306B: Basics of Animation
    • ART 431: 3D Animation
    • ART 432A: Interactivity
    • ART 436A: Digital Arts Authoring
    • ART 438: Digital Fabrication
    • ART 462D: Motion
    • FTV 313: Experimental Production Practices
    • ISTA 424: Virtual Reality
    • TAR 417: Electricity for the Entertainment Technician
  • Individual Study (min. 2 units) from:
    • ART 493: Internship
    • ART 494: Practicum
    • ART 499: Independent Study
    • TAR 493: Internship
    • TAR 494: Practicum
    • TAR 499: Independent Study